Infernal Capes
Infernal Capes (Damned, Divine, and Guardian) are class-specific equipment items available in 13 different designs. Each design comes in all three variants with the same class-specific effects. All Infernal Cape items are obtained through the donation system and can be further enhanced through the Volund Knowledge system.
View all designs and sprites →
Volund Knowledge
All Donation Variants share a tier system based on your Volund Knowledge level (`#capevariantknowledge`):
| Tier | Bonus |
|---|---|
| 1 | Max HP + 3% |
| 2 | Max HP + 3% (cumulative: 6%) |
| 3 | Max HP + 4% (cumulative: 10%) |
When fully upgraded (Tier 3), you receive a total of Max HP + 10% from the tier system.
All variants also share Movement Speed + 15%, Demi-Human Resistance + 5%, and DEF Penetration - 10% (increased damage taken from physical attacks).
Effects
Damned
A damage-focused variant that enhances offensive output.
| Class | Example ID | Key Effects |
|---|---|---|
| Ninja | 18860 |
INT + 40, LUK + 20, Max HP + 20%, Max SP + 20%, MATK + 35%, BakuEnRyu + 20%, Kirikage + 20%, Issen + 50% |
| Soul Linker | 18861 |
VIT + 25, INT + 35, Max HP + 40%, Max SP + 25%, MATK + 15%, Auto Heal Lv.10 on hit (80% chance) |
| Stalker | 18862 |
INT + 40, DEX + 10, Max HP + 15%, Max SP + 20%, MATK + 30%, Long ATK + 40%, Cast Delay - 5%, Bowling Bash Lv.10 |
| High Priest | 18863 |
STR + 25, AGI + 20, Max HP + 15%, Max SP + 10%, ATK + 20%, HIT + 100, Sonic Blow + 40% |
| High Wizard | 18864 |
INT + 20, VIT + 20, Max HP + 10%, Max SP + 20%, MATK + 20%, Storm Gust + 30%, Lord of Vermillion + 500% |
| Assassin Cross | 18865 |
STR + 20, VIT + 20, Max HP + 10%, Max SP + 10%, ATK + 8%, Sonic Blow + 15%, Cast Delay - 5% |
| Champion | 18866 |
STR + 20, DEX + 20, Max HP + 10%, Max SP + 10%, ATK + 5%, HIT + 100, Finger Offensive + 30%, Investigate + 950% |
| Sniper | 18867 |
DEX + 45, Max HP + 15%, Max SP + 10%, HIT + 100, Sharp Shooting + 30% |
| Creator | 18868 |
INT + 20, VIT + 20, Max HP + 5%, Max SP + 20%, ATK + 20%, HIT + 100, Mammonite + 250%, Cold/Fire/Lightning Bolt + 10~25% |
| Gypsy | 18869 |
VIT + 20, DEX + 20, Max HP + 15%, Max SP + 5%, Double Strafe + 15%, Arrow Vulcan - 100% |
| Clown | 18870 |
VIT + 20, DEX + 20, Max HP + 15%, Max SP + 5%, Double Strafe + 10%, Musical Strike + 40%, Arrow Vulcan - 100% |
| Professor | 18871 |
INT + 35, Max HP + 15%, Max SP + 5%, MATK + 20%, ATK + 20% |
| Gunslinger | 18872 |
DEX + 35, Max HP + 10%, Max SP + 10%, HIT + 100, Desperado + 10%, Flip Coin Lv.1 |
| Whitesmith | 18873 |
STR + 20, DEX + 20, Max HP + 10%, Max SP + 5%, Base ATK + 200, HIT + 80, Tomahawk + 600%, Cast Delay - 5%, Long ATK + 10% |
| Lord Knight | 18874 |
STR + 20, VIT + 20, LUK + 20, Max HP + 10%, Max SP + 10%, ATK + 20%, ASPD + 5, Critical ATK + 10%, Spiral Pierce + 50%, Brandish Spear - 200% |
| Paladin | 18875 |
INT + 35, Max HP + 5%, Max SP + 10%, MATK + 15%, Grand Cross + 35% |
| Taekwon | 18876 |
STR + 35, AGI + 35, Max HP + 15%, Max SP + 25%, ATK + 7%, HIT + 100, Storm Kick + 275% |
| Star Gladiator | 18877 |
STR + 20, AGI + 20, Max HP + 10%, Max SP + 10%, ASPD + 10, HIT + 100 |
| Super Novice | 18879 |
INT + 30, STR + 30, Max HP + 25%, Max SP + 20%, HIT + 100, Mammonite + 200%, Cold/Fire/Lightning Bolt + 10~25% |
Note: Some class-specific skill penalties apply (e.g. Extremity Fist - 200%, Brandish Spear - 200%). The Damned variant is designed for specific offensive builds per class.
Divine
A balanced variant with powerful stat bonuses and skill enhancements.
| Class | Example ID | Key Effects |
|---|---|---|
| Ninja | 18880 |
STR + 30, VIT + 20, Max HP + 20%, Max SP + 10%, ATK + 15%, MATK + 20%, Issen + 60%, Kirikage - 50% |
| Soul Linker | 18881 |
STR + 30, VIT + 35, Max HP + 40%, Max SP + 25%, ATK + 15%, HIT + 100, Medium Size + 10%, Auto Grimtooth Lv.5 on hit (50%), Grimtooth + 300% |
| Stalker | 18882 |
INT + 20, DEX + 40, Max HP + 10%, Max SP + 25%, ATK + 20%, FLEE + 15, Long ATK + 30% |
| High Priest | 18883 |
INT + 35, Max HP + 15%, Max SP + 10%, MATK + 20%, Cast Delay - 5%, Heal Power + 20%, Holy Light + 15% |
| High Wizard | 18884 |
INT + 35, Max HP + 10%, Max SP + 10%, MATK + 20%, Cold Bolt + 50%, Meteor Storm + 40% |
| Assassin Cross | 18885 |
STR + 20, VIT + 35, Max HP + 10%, Max SP + 10%, ATK + 10%, ASPD + 10, Critical + 30 |
| Champion | 18886 |
STR + 20, INT + 20, Max HP + 20%, Max SP + 20%, HIT + 100 |
| Sniper | 18887 |
DEX + 45, Max HP + 15%, Max SP + 10%, ATK + 7%, HIT + 100, Double Strafe + 150% |
| Creator | 18888 |
INT + 20, VIT + 20, Max HP + 10%, Max SP + 10%, MATK + 10%, Acid Demonstration + 10%, Change Monster Lv.5 |
| Gypsy | 18889 |
DEX + 20, VIT + 20, Max HP + 10%, Max SP + 15%, HIT + 100, Arrow Vulcan + 10% |
| Clown | 18890 |
DEX + 20, VIT + 20, Max HP + 5%, Max SP + 15%, HIT + 100, Arrow Vulcan + 10% |
| Professor | 18891 |
INT + 35, VIT + 20, Max HP + 15%, Max SP + 10%, MATK + 35%, Demi-Human Damage + 5%, Heaven's Drive Lv.5 + 30% |
| Gunslinger | 18892 |
DEX + 35, Max HP + 15%, Max SP + 20%, HIT + 100, Long ATK + 10%, ASPD + 5, Cast Delay - 5%, Flip Coin Lv.1 |
| Whitesmith | 18893 |
STR + 40, Max HP + 10%, Max SP + 5%, Base ATK + 300, HIT + 80, Cart Termination + 35% |
| Lord Knight | 18894 |
STR + 20, VIT + 20, Max HP + 10%, Max SP + 10%, ATK + 15%, Bowling Bash + 10%, Brandish Spear - 200% |
| Paladin | 18895 |
VIT + 35, Max HP + 20%, Max SP + 5%, Reflect Physical + 15% |
| Taekwon | 18896 |
STR + 25, VIT + 15, Max SP + 20%, ATK + 10%, HIT + 100, Down Kick + 200%, Turn Kick + 200%, Counter + 200% |
| Star Gladiator | 18897 |
STR + 10, VIT + 30, Max HP + 15%, Max SP + 25%, ATK + 8%, HIT + 100, Ghost Element Damage + 15%, Small Size Damage + 20%, Magic Reflect + 50% |
| Super Novice | 18899 |
STR + 40, Max HP + 25%, Max SP + 20%, ATK + 20%, HIT + 100, Bash + 200%, Magnum Break + 150% |
Guardian
A defensive/support-oriented variant with utility effects.
| Class | Example ID | Key Effects |
|---|---|---|
| Ninja | 18900 |
INT + 40, AGI + 20, Max HP + 35%, Max SP + 20%, Medium Size + 10%, Hyousyouraku + 500%, Issen - 100% (requires no Huuma equipped) |
| Soul Linker | 18901 |
STR + 20, VIT + 40, Max HP + 40%, Max SP + 25%, ATK + 15%, HIT + 50, Auto Provoke Lv.5 on attack (50%), Reflect Physical + 30%, Auto Pneuma on hit |
| Stalker | 18902 |
STR + 30, AGI + 15, Max HP + 25%, Max SP + 10%, ATK + 10%, HIT + 100, Non-Boss Damage + 50%, Boss Damage + 50% |
| High Priest | 18903 |
VIT + 35, INT + 10, Max HP + 25%, Max SP + 10%, Heal Power + 90%, Auto Heal Lv.10 on hit (60%), Ghost Element Armor |
| High Wizard | 18904 |
INT + 20, VIT + 20, Max HP + 10%, Max SP + 25%, MATK + 20%, Auto Ganbantein Lv.1 on attack (10%), Napalm Vulcan + 180% |
| Assassin Cross | 18905 |
STR + 15, INT + 15, VIT + 10, Max HP + 10%, Max SP + 10%, Cast Delay - 5%, HIT + 100, Meteor Assault + 300%, Soul Breaker + 200% |
| Champion | 18906 |
STR + 35, AGI + 25, Max HP + 30%, HIT + 100, Triple Attack + 150%, Chain Combo + 120%, Tiger Fist + 120%, Combo Finish + 50%, Chain Crush + 100% |
| Sniper | 18907 |
DEX + 40, INT + 40, Max HP + 15%, Blitz Beat + 4000%, Claymore/Blast/Land Mine + 1000% |
| Creator | 18908 |
VIT + 25, INT + 25, Max HP + 15%, Max SP + 10%, Heal Power + 20%, Auto plant drops (Mushroom Spore + Plant Bottle), Summon Flora Lv.5, Blessing Lv.1 |
| Gypsy | 18909 |
DEX + 25, AGI + 15, Max HP + 15%, ATK + 15%, Auto Throw Arrow Lv.5 on hit (50%), Arrow Vulcan + 300% equivalent |
| Clown | 18910 |
DEX + 25, AGI + 15, Max HP + 15%, ATK + 15%, Auto Musical Strike Lv.5 on hit (50%), Arrow Vulcan + 300% equivalent |
| Professor | 18911 |
VIT + 25, DEX + 20, Max HP + 25%, Max SP + 20%, MATK + 10%, Soul Burn + 300%, Auto Soul Burn Lv.5 on hit (20%), Auto Reject Sword Lv.5 on hit (20%), No Magic Damage + 18%, Spider Web Lv.5 |
| Gunslinger | 18912 |
VIT + 35, DEX + 20, Max HP + 20%, Max SP + 7%, Movement Speed + 10%, Cast Time + 17%, Tracking + 170%, DEF Penetration - 7% |
| Whitesmith | 18913 |
STR + 35, VIT + 20, Max HP + 10%, HIT + 100, Cart Revolution + 1500%, Mammonite + 250%, Auto Cart Revolution Lv.10 on attack (100%), Tomahawk - 200%, Cart Termination - 100% |
| Lord Knight | 18914 |
STR + 20, VIT + 20, Max HP + 8%, Max SP + 20%, ATK + 5%, Brandish Spear + 20%, Spear Boomerang + 30% |
| Paladin | 18915 |
STR + 20, INT + 20, VIT + 20, Max HP + 15%, Sacrifice + 50%, Shield Chain + 50%, Pressure + 1500%, Grand Cross - 100%, Holy Cross - 100% |
| Taekwon | 18916 |
STR + 40, VIT + 10, AGI + 10, Max HP + 20%, Max SP + 20%, ATK + 10%, HIT + 60, Jump Kick + 40%, Auto Sprint Lv.5 on attack (20%) |
| Star Gladiator | 18917 |
STR + 25, VIT + 20, Max HP + 25%, Max SP + 10%, ATK + 8%, Critical ATK + 15%, Auto Counter Lv.7 on hit (2%), Counter + 150% |
| Super Novice | 18919 |
STR + 30, AGI + 25, Max HP + 25%, Max SP + 20%, ATK + 25%, HIT + 100, Auto Provoke Lv.5 on attack (20%) |
Quested vs Unquested
Donation Variants can be either Unquested (base form) or Quested (upgraded through the Volund Knowledge system). The quested version gains access to the tier system described above, granting up to Max HP + 10% at Tier 3.
To begin upgrading your Volund Knowledge, speak to Volund the Smith in the Forsaken King Room.