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Star Gladiator

Star Gladiators (Taekwon Masters) are martial artists who manipulate celestial energies to strengthen themselves and their targets. This introduction covers the fundamental mechanics and provides a foundation for leveling.

Before you build

Complete the Forsaken Knight Quest for bonus stats, and see Gearing Up for gear basics.

Basic introduction to Star Gladiator mechanics focused on maximum weight 100% scaling and party leveling.

Stats

Stat Target Notes
STR 300 For maximum weight 100% with Sorrowbringer

Equipment

Slot Item Cards
Weapon Sorrowbringer
Accessories Sigrun's Valor
Freyr Gauntlet and Mimir's Orb

How it plays

Star Gladiators unlock their potential through two core mechanics: weight capacity and celestial alignment.

Maximum Weight 100%: To achieve 100% max weight carrying capacity, equip the Sorrowbringer weapon and invest 300 points in STR. The Solar, Lunar, and Stellar Courier skill (a passive that grants +(10×Skill Level)% weight capacity, up to 100% at level 10) synergizes with your STR investment. You can reset feelings at any Kafra by using the Feeling Reset command (@feelreset) at no cost.

Celestial Alignment: The Solar, Lunar, and Stellar Perception skill permanently memorizes three maps: one aligned with the Sun, one with the Moon, and one with the Stars. Each map can be selected as its alignment, and you may designate the same map for multiple alignments if desired. This skill may be used only once; you cannot change your chosen maps afterward without a reset. Use the Hatred Reset option at a Kafra (costs 5× Mithril Coins and 1,000 Blood Thirst) to change your designated targets.

Opposition and Blessings: The Solar, Lunar, and Stellar Opposition skill designates a single target monster as one of the three celestial alignments. Alignments are effectively permanent and each can only be chosen once; you may have only 1 Target of the Sun (small monsters), 1 Target of the Moon (medium monsters with at least 6,000 Max HP), and 1 Target of the Stars (large monsters with at least 20,000 Max HP).

Once a target is marked, you unlock three blessing skills: Solar Blessings, Lunar Blessings, and Stellar Blessings, which increase EXP gained from designated targets by (10×Skill Level)%, up to 50% at level 5. These blessings activate only when leveling in parties during the corresponding celestial day and apply to the designated target type.

Damage scaling: The Solar, Lunar, and Stellar Wraith skills grant a bonus of +((Base Level + LUK + DEX) / (13 – 3×Skill Level))% ATK against your designated targets, scaling with your investment in DEX and LUK beyond pure STR leveling.

Recommended accessories: Sigrun's Valor is the primary choice for this build. Alternatively, mix Freyr Gauntlet and Mimir's Orb for flexible stat balancing.