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High Wizard

High Wizards are versatile mages who focus on area-of-effect and single-target elemental spells. They excel at dealing magical damage with flexibility in playstyle, from farming to MVP hunting.

Before you build

Complete the Forsaken Knight Quest for bonus stats, and see Gearing Up for gear basics.

Hybrid magic caster build specializing in Napalm Vulcan and Stave Crasher for MVP hunting, particularly against ghost-type monsters.

Stats

Stat Target Notes
STR 40–60
AGI 195 ASPD
VIT Option 1: Remaining points
Option 2: 100 for status immunity
INT 260–295 (divisible by 10 for bonus)
DEX 150 for instant cast OR 170–220 for Stave Crasher input
LUK 0 (optional for Perfect Dodge)

Equipment

Slot Item Cards
Upper Headgear Valkyrie Helm (any color) Banshee Card, Kiel Card
Wild Cat Ears Banshee Card, Kiel Card
Kafra Band Banshee Card, Kiel Card
Divine Pride (any color) Banshee Card, Kiel Card
Middle Headgear Aurora of Love (any color) Option 1: Kiel Card
Option 2: Banshee Card
Option 3: Vesper Card
Option 4: High Wizard Card
Butterfly Aurora (any color) Option 1: Kiel Card
Option 2: Banshee Card
Option 3: Vesper Card
Option 4: High Wizard Card
Lower Headgear High Wizard Ring of the Guardian Option 1: Kiel Card
Option 2: Vesper Card
Option 3: Dark Illusion Card
Armor High Wizard Dragon Armor Option 1: Fire Resistance
Option 2: Ghostring Card + Fire Resistance
Option 3: Argiope Card + Fire Resistance
Option 4: HP+100 + RSX-0806 Card
Option 5: Mistress of Shelter 2×
Option 6: RSX-0806 Card + Puppetring Card
Forsaken King Armor Option 1: Fire Resistance
Option 2: Ghostring Card + Fire Resistance
Option 3: Argiope Card + Fire Resistance
Option 4: HP+100 + RSX-0806 Card
Option 5: Mistress of Shelter 2×
Option 6: RSX-0806 Card + Puppetring Card
Weapon Legendary High Wizard Staff Option 1: Deathword Card
Option 2: Kingring Card 2×+ Deathword Card
Option 3: Pandaring Card 4×
Option 4: Pandaring Card 3×+ Thanatos Maero Card
Option 5: Phreeoni Card + Turtle General Card + Pandaring Card 2×
Option 6: Atroce Card 2×+ Pandaring Card 2×
Wizard Highness Staff Option 1: Deathword Card
Option 2: Kingring Card 2×+ Deathword Card
Option 3: Pandaring Card 4×
Option 4: Pandaring Card 3×+ Thanatos Maero Card
Option 5: Phreeoni Card + Turtle General Card + Pandaring Card 2×
Option 6: Atroce Card 2×+ Pandaring Card 2×
Shield Forsaken King Shield Option 1: Golden Thief Bug Card
Option 2: Usakoring Card
Option 3: Thanatos Despero Card
Option 4: Flame Skull Card
Option 5: Medusa Card
Frigg's Knight Shield Option 1: Golden Thief Bug Card
Option 2: Usakoring Card
Option 3: Thanatos Despero Card
Option 4: Flame Skull Card
Option 5: Medusa Card
Valkyrja's Shield Option 1: Golden Thief Bug Card
Option 2: Usakoring Card
Option 3: Thanatos Despero Card
Option 4: Flame Skull Card
Option 5: Medusa Card
Garment Forsaken King Cloak Option 1: Skoll Card
Option 2: Raydric Card
Option 3: Noxious Card
Option 4: Choco Card
Option 5: Lolitail Card
Option 6: Whisper Card
Shoes Forsaken King Boots Option 1: Fox Card
Option 2: Moonlight Flower Card + Dark Lord Card
Option 3: Fallen Bishop Hibram Card + Sohee Card
Option 4: Merman Card + Eddga Card
Option 5: Amon Ra Card + Dragoon Wizard Card
Option 6: Zombie Card + Sohee Card
Accessories 2x Vengeance Wolf Fang of Mixture B Option 1: Cursed Wizard Rune
Option 2: Muka Card
Option 3: Errende Ebecee Card
Option 4: Intelligence Rune
2x Forsaken Belt of Mixture A
2x Vengeance Wolf Fang of Intelligence Option 1: Cursed Wizard Rune
Option 2: Muka Card
Option 3: Errende Ebecee Card
Option 4: Intelligence Rune
Forsaken Belt of Intelligence
Urd's Earring Option 1: Cursed Wizard Rune
Option 2: Muka Card
Option 3: Errende Ebecee Card
Option 4: Intelligence Rune
Sigrun's Wings
2x Vengeance Wolf Fang of Mixture A Option 1: Cursed Wizard Rune
Option 2: Muka Card
Option 3: Errende Ebecee Card
Option 4: Intelligence Rune
Vengeance Wolf Fang of Intelligence Option 1: Cursed Wizard Rune
Option 2: Muka Card
Option 3: Errende Ebecee Card
Option 4: Intelligence Rune

How it plays

This build blends Napalm Vulcan and Stave Crasher for hybrid damage. The core strategy revolves around hunting ghost-type MVPs (Berzebub, Gloom Under Night, Forsaken Raider, Evil Snake Lord, High Wizard Katherine) where both skills excel.

Napalm Vulcan hits multiple enemies in a 3×3 area, splitting damage equally among targets. Stave Crasher uses MATK but applies DEF (not MDEF) reduction, making it effective against physical-defense-stacked enemies. Coordinate with professors for Magic Bullet support to maximize downtime coverage.

Always request Magic Bullet from supportive players - this is critical for maintaining DPS. Soul Strike remains useful as a secondary ghost-element skill. You can integrate Jupitel Thunder with Stave Crasher for additional coverage; use three Kiel cards in the secondary weapon for faster casting.

Physical attack buffs (Aloe Vera, Provoke from Paladins or Lord Knights) stack with Stave Crasher since it converts physical mechanics through MATK. If you want to avoid investing heavily in DEX for Stave Crasher, equip a secondary weapon with Phreeoni for the ASPD boost instead.

Advanced players should maximize Volund ATK (Stave Crasher mechanics blend INT and ATK), and use INT/DEX/LUK books for further optimization.