High Wizard
High Wizards are versatile mages who focus on area-of-effect and single-target elemental spells. They excel at dealing magical damage with flexibility in playstyle, from farming to MVP hunting.
Before you build
Complete the Forsaken Knight Quest for bonus stats, and see Gearing Up for gear basics.
Hybrid magic caster build specializing in Napalm Vulcan and Stave Crasher for MVP hunting, particularly against ghost-type monsters.
Stats
| Stat | Target | Notes |
|---|---|---|
| STR | 40–60 | |
| AGI | 195 ASPD | |
| VIT | Option 1: Remaining points Option 2: 100 for status immunity |
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| INT | 260–295 (divisible by 10 for bonus) | |
| DEX | 150 for instant cast OR 170–220 for Stave Crasher input | |
| LUK | 0 (optional for Perfect Dodge) |
Equipment
| Slot | Item | Cards |
|---|---|---|
| Upper Headgear | ||
| Middle Headgear | Option 1: Option 2: Option 3: Option 4: |
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| Option 1: Option 2: Option 3: Option 4: |
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| Lower Headgear | Option 1: Option 2: Option 3: |
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| Armor | Option 1: Fire Resistance Option 2: Option 3: Option 4: Option 5: Mistress of Shelter 2× Option 6: |
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| Option 1: Fire Resistance Option 2: Option 3: Option 4: Option 5: Mistress of Shelter 2× Option 6: |
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| Weapon | Option 1: Option 2: Option 3: Option 4: Option 5: Option 6: |
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| Option 1: Option 2: Option 3: Option 4: Option 5: Option 6: |
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| Shield | Option 1: Option 2: Option 3: Option 4: Option 5: |
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| Option 1: Option 2: Option 3: Option 4: Option 5: |
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| Option 1: Option 2: Option 3: Option 4: Option 5: |
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| Garment | Option 1: Option 2: Option 3: Option 4: Option 5: Option 6: |
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| Shoes | Option 1: Option 2: Option 3: Option 4: Option 5: Option 6: |
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| Accessories | Option 1: Option 2: Option 3: Option 4: |
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| Option 1: Option 2: Option 3: Option 4: |
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| Option 1: Option 2: Option 3: Option 4: |
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| Option 1: Option 2: Option 3: Option 4: |
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| Option 1: Option 2: Option 3: Option 4: |
How it plays
This build blends Napalm Vulcan and Stave Crasher for hybrid damage. The core strategy revolves around hunting ghost-type MVPs (Berzebub, Gloom Under Night, Forsaken Raider, Evil Snake Lord, High Wizard Katherine) where both skills excel.
Napalm Vulcan hits multiple enemies in a 3×3 area, splitting damage equally among targets. Stave Crasher uses MATK but applies DEF (not MDEF) reduction, making it effective against physical-defense-stacked enemies. Coordinate with professors for Magic Bullet support to maximize downtime coverage.
Always request Magic Bullet from supportive players - this is critical for maintaining DPS. Soul Strike remains useful as a secondary ghost-element skill. You can integrate Jupitel Thunder with Stave Crasher for additional coverage; use three Kiel cards in the secondary weapon for faster casting.
Physical attack buffs (Aloe Vera, Provoke from Paladins or Lord Knights) stack with Stave Crasher since it converts physical mechanics through MATK. If you want to avoid investing heavily in DEX for Stave Crasher, equip a secondary weapon with Phreeoni for the ASPD boost instead.
Advanced players should maximize Volund ATK (Stave Crasher mechanics blend INT and ATK), and use INT/DEX/LUK books for further optimization.