Professor
The Professor is a magical damage dealer specializing in elemental bolt spells and stave-based attacks. Professors excel at targeting individual MVPs with sustained magic damage while maintaining mobility through skills like Free Cast.
Before you build
Complete the Forsaken Knight Quest for bonus stats, and see Gearing Up for gear basics.
Wind element bolt damage dealer for all MVP types.
Stats
| Stat | Target | Notes |
|---|---|---|
| STR | 130 | Carry water converters |
| AGI | 195 ASPD | |
| VIT | 280,000 HP | Ideal for Professor |
| INT | 300 | Maximum INT |
| DEX | 150 | Instant cast |
| LUK | 0 | Leftover points |
Equipment
| Slot | Item | Cards |
|---|---|---|
| Upper Headgear | ||
| Middle Headgear | ||
| Lower Headgear | ||
| Armor | Option 1: Option 2: Option 3: |
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| Weapon | Option 1: Option 2: |
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| Shield | ||
| Garment | ||
| Shoes | Option 1: Option 2: |
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| Accessories | ||
How it plays
Apply Violent Gale and Elemental Change (water) for environmental buffs and monster element conversion. Use frost converters to ensure successful element switches. Spam Lightning Bolt and Thunder Storm as your primary rotation, with Double Casting active to double cast bolt spells instantly. Mind Breaker reduces enemy INT and MDEF (useful against high-MDEF MVPs). Maintain Elemental Change on your target to convert them to water element, then switch to wind element damage for maximum effectiveness against all monster types, especially Holy and water-element MVPs.
Blessed ring specialization for MVP bolting with strong survivability.
Stats
| Stat | Target | Notes |
|---|---|---|
| STR | 40–70 | Low priority |
| AGI | 195 ASPD | |
| VIT | 110,000 HP minimum | |
| INT | 230–260 | Core stat |
| DEX | 150 | Instant cast |
| LUK | 0 |
Equipment
| Slot | Item | Cards |
|---|---|---|
| Upper Headgear | ||
| Magical Headgear | ||
| Middle Headgear | Any Aura | |
| Lower Headgear | Option 1: Option 2: Option 3: Option 4: |
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| Armor | Option 1: Option 2: Option 3: Option 4: Option 5: Option 6: |
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| Option 1: Option 2: Option 3: Option 4: Option 5: Option 6: |
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| Weapon | Option 1: Option 2: Option 3: Option 4: Option 5: |
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| Option 1: Option 2: Option 3: Option 4: Option 5: |
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| Shield | Option 1: Option 2: Option 3: Option 4: Despero of Thanatos |
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| Option 1: Option 2: Option 3: Option 4: Despero of Thanatos |
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| Option 1: Option 2: Option 3: Option 4: Despero of Thanatos |
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| Garment | Option 1: Option 2: Option 3: Option 4: Option 5: Option 6: |
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| Shoes | Option 1: Option 2: Option 3: Option 4: Option 5: |
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| Accessories | Option 1: Option 2: Option 3: Option 4: Option 5: |
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| Option 1: Option 2: Option 3: Option 4: Option 5: |
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| Option 1: Option 2: Option 3: Option 4: Option 5: |
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| Option 1: Option 2: Option 3: Option 4: Option 5: |
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| Option 1: Option 2: Option 3: Option 4: Option 5: |
How it plays
Always cast Double Casting on yourself before engaging an MVP. Fire Bolt and Cold Bolt provide element diversity to exploit MVP weaknesses. Heaven's Drive hits a 5×5 AoE if needed for mob pulling. Mind Breaker debuffs enemy INT and MDEF, increasing your overall damage. The Professor's natural movement-while-casting allows repositioning without interrupting spell chains. Use Land Protector and Fiber Lock for area control. Dispel removes target buffs. If an MVP has high MDEF, apply Mind Breaker first (equip Vesper Card in the upper headgear to guarantee success). Coordinate with other Professors: one casts Mind Breaker on the target while another damages for maximum output. Volcano, Deluge, and Violent Gale buffs amplify bolt damage if available.
Stave-based physical-magic hybrid for single-target MVP damage.
Stats
| Stat | Target | Notes |
|---|---|---|
| STR | 60–90 | Affects Stave Crasher damage |
| AGI | 195 ASPD | |
| VIT | 260,000 HP if possible | |
| INT | 300 | Example: 280 base + 20 from gear; higher INT = higher Stave damage |
| DEX | 150 | Instant cast |
| LUK | 0 |
Equipment
| Slot | Item | Cards |
|---|---|---|
| Upper Headgear | ||
| Middle Headgear | ||
| Lower Headgear | ||
| Armor | Option 1: Option 2: Option 3: |
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| Option 1: Option 2: Option 3: |
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| Weapon | Option 1: Option 2: |
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| Option 1: Option 2: |
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| Shield | ||
| Garment | Option 1: Option 2: |
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| Shoes | Option 1: Option 2: |
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| Accessories | Option 1: Option 2: Option 3: |
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| Option 1: Option 2: Option 3: |
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| Option 1: Option 2: Option 3: |
How it plays
Stave Crasher calculates damage using MATK instead of ATK (reduced by enemy DEF, not MDEF). Physical attack from gear and cards boosts Stave Crasher damage. Maintain Free Cast to move while casting. Lightning Bolt serves as a secondary ranged option. Use Memorize to stack up to 5 spells (Lightning Bolt), reducing cast time and SP cost. Spider Web locks MVPs in place for 8 seconds, preventing auto-teleport; Stave damage is amplified against webbed targets. Violent Gale amplifies all wind element attacks. Elemental Change converts the MVP to your chosen element (fire, earth, water, or wind); use one elemental converter per cast. After converting an MVP's element, switch to an opposing element (e.g., convert to water, then use Lightning Bolt for wind damage). Coordinate with other Professors to stack Elemental Change buffs for massive damage multipliers. Debuff the target's AGI for additional damage reduction.