Sniper: Hybrid Double Strafe
An advanced build combining Double Strafe and Blitz Beat for versatile MVP damage.
Stats
| Stat | Target | Notes |
|---|---|---|
| STR | 90 | |
| AGI | 195 ASPD | |
| VIT | Remaining points | |
| INT | 260 | Supports Blitz Beat |
| DEX | Highest possible | Primary damage for both skills |
| LUK | 0 | Not needed for direct skill spam |
Equipment
| Slot | Item | Cards |
|---|---|---|
| Upper Headgear | ||
| Middle Headgear | ||
| Lower Headgear | ||
| Armor | Option 1: Option 2: |
|
| Weapon | See Weapon Cards below | |
| Shield | ||
| Garment | ||
| Shoes | ||
| Accessories |
Weapon Cards
| Combo | Best for |
|---|---|
| Optimal for both Double Strafe and Blitz Beat | |
| Versatile MVP damage | |
| Balanced, lower peak damage |
How it plays
Keep Double Strafe and Blitz Beat on your hotbar and alternate based on enemy position.
- Double Strafe: single-target ranged damage.
- Blitz Beat: small AoE (3×3 cells).
- Both scale off DEX, so the same gear serves either skill.
- The SP pool from the shoe and armor cards is what lets you spam either skill.
- Blitz Beat is neutral element, so it can miss ghost-type MVPs - switch your legendary arrows for elemental advantage there.